Playstyle
42 games
Playstyle radar
42 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
64
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Frontline
Damage soaked and mitigated for the team
79
of 100
Utility
Healing, shielding and lockdown for allies
46
of 100
Mechanics
Skillshots landed and dodged, casting tempo
69
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
7
of 100
What to work on
42 gamesSurvivabilityStart here
Deaths / min
0.74 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Survivability
Time spent dead
29% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Strengths
Kills / min
0.74 vs 0.56
73 of 100 against ARAM players, and it matters: the better half of ARAM players wins 56% of games, the other half 44%.
Multikills / game
3.55 vs 2.00
74 of 100 against ARAM players, and it matters: the better half of ARAM players wins 55% of games, the other half 46%.
Ability casts / min
11.6 vs 9.6
71 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 79 of 100, built on 24% damage taken share and 2025 damage mitigated a minute. Survivability trails at 7, with 0.74 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
In your wins 0.69, in your losses 0.77 · 18W 24L
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.
In your wins 27%, in your losses 31% · 18W 24L