Playstyle
28 games
Playstyle radar
28 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
34
of 100
Farming
CS pace, gold income and early-lane farm
37
of 100
Vision
Vision score, control wards and ward clears
38
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
70
of 100
What to work on
28 gamesDamageStart here
Damage / min
620 vs 707 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Kills / min
0.21 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Farming
Gold / min
445 vs 459 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Strengths
Time spent dead
6% vs 10%
100 of 100 against junglers, and it matters: the better half of Diamond junglers wins 68% of games, the other half 27%.
Deaths / min
0.14 vs 0.20
92 of 100 against junglers, and it matters: the better half of Diamond junglers wins 71% of games, the other half 24%.
First blood rate
17% vs 7%
83 of 100 against junglers, and it matters: the better half of Diamond junglers wins 55% of games, the other half 47%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 73 of 100, built on 8% time spent dead and 0.17 deaths a minute. Vision trails at 40, with 0.0 control wards a game.
Among junglers
Diamond junglers with above-median damage a minute win 57% of games; below it, 38%.
In your wins 727, in your losses 482 · 14W 14L
Diamond junglers with above-median kills a minute win 62% of games; below it, 33%.
In your wins 0.27, in your losses 0.11 · 14W 14L
Diamond junglers with above-median gold a minute win 69% of games; below it, 26%.
In your wins 483, in your losses 367 · 14W 14L