Playstyle
17 games
Playstyle radar
17 gamesCompared with Diamond junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
55
of 100
Damage
Damage per minute and share of the team's damage
78
of 100
Farming
CS pace, gold income and early-lane farm
59
of 100
Vision
Vision score, control wards and ward clears
45
of 100
Objectives
Epic monsters, objective damage and plates
66
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
63
of 100
What to work on
17 gamesAggressionStart here
First blood rate
0% vs 7% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Not a priority
Strengths
Epic monsters / game
4.0 vs 2.7
100 of 100 against junglers, and it matters: the better half of Diamond junglers wins 82% of games, the other half 28%.
Damage / min
1050 vs 707
100 of 100 against junglers, and it matters: the better half of Diamond junglers wins 57% of games, the other half 38%.
Turret plates / game
6.3 vs 4.2
85 of 100 against junglers, and it matters: the better half of Diamond junglers wins 76% of games, the other half 24%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 77 of 100, built on 855 damage a minute and 21% team damage share. Vision trails at 47, with 1.3 control wards a game.
Among junglers
Diamond junglers with above-median first blood rate win 55% of games; below it, 47%.