Playstyle
30 games
Playstyle radar
30 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
49
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
69
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
34
of 100
What to work on
30 gamesObjectivesStart here
Turret plates / game
2.8 vs 4.2 typical
Push for plates after a won trade instead of resetting.
Aggression
Solo kills / game
0.9 vs 1.3 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
First blood rate
0% vs 6% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Wards cleared / game
5.7 vs 4.0
76 of 100 against junglers. Keep it; it is part of how the games get won.
Kill participation
56% vs 50%
82 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 70 of 100, built on 3.3 control wards a game and 4.8 wards cleared a game. Survivability trails at 36, with 12% time spent dead.
Among junglers
Emerald junglers with above-median turret plates a game win 76% of games; below it, 26%.
In your wins 5.1, in your losses 4.1 · 11W 19L
Emerald junglers with above-median solo kills a game win 58% of games; below it, 44%.
In your wins 1.0, in your losses 0.7 · 11W 19L
Emerald junglers with above-median first blood rate win 56% of games; below it, 48%.
In your wins 18%, in your losses 11% · 11W 19L