Playstyle
12 games
Playstyle radar
12 gamesCompared with Platinum junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
68
of 100
Damage
Damage per minute and share of the team's damage
81
of 100
Farming
CS pace, gold income and early-lane farm
80
of 100
Vision
Vision score, control wards and ward clears
15
of 100
Objectives
Epic monsters, objective damage and plates
39
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
30
of 100
What to work on
12 gamesSurvivabilityStart here
Time spent dead
14% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.24 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Vision
Vision score / min
0.57 vs 0.92 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
CS / min
7.9 vs 6.7
93 of 100 against junglers, and it matters: the better half of Platinum junglers wins 66% of games, the other half 33%.
Gold / min
511 vs 451
87 of 100 against junglers, and it matters: the better half of Platinum junglers wins 69% of games, the other half 30%.
Kills / min
0.36 vs 0.26
81 of 100 against junglers, and it matters: the better half of Platinum junglers wins 63% of games, the other half 36%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, farming leads at 85 of 100, built on 8.0 CS a minute and 507 gold a minute. Vision trails at 16, with 0.59 vision score a minute.
Among junglers
Platinum junglers with less time spent dead than the median win 69% of games; with more, 30%.
Platinum junglers with fewer deaths a minute than the median win 73% of games; with more, 26%.
Platinum junglers with above-median vision score a minute win 54% of games; below it, 45%.