Playstyle
58 games
Playstyle radar
58 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
51
of 100
Damage
Damage per minute and share of the team's damage
40
of 100
Frontline
Damage soaked and mitigated for the team
78
of 100
Utility
Healing, shielding and lockdown for allies
63
of 100
Mechanics
Skillshots landed and dodged, casting tempo
44
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
What to work on
58 gamesSurvivabilityStart here
Deaths / min
0.62 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Mechanics
Ability casts / min
8.5 vs 9.6 typical
Cast on cooldown; abilities held through a fight do nothing.
Aggression
Kills / min
0.49 vs 0.56 typical
Follow the engage with damage instead of waiting for the fight to settle.
Strengths
Kill participation
73% vs 68%
76 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Immobilizations / game
40.0 vs 26.4
73 of 100 against ARAM players. Keep it; it is part of how the games get won.
Damage mitigated / min
2473 vs 1333
94 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 78 of 100, built on 2473 damage mitigated a minute and 21% damage taken share. Survivability trails at 36, with 0.62 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
In your wins 0.58, in your losses 0.70 · 39W 19L
ARAM players with above-median ability casts a minute win 53% of games; below it, 47%.
In your wins 8.7, in your losses 8.0 · 39W 19L
ARAM players with above-median kills a minute win 56% of games; below it, 44%.
In your wins 0.50, in your losses 0.46 · 39W 19L