Playstyle
23 games
Playstyle radar
23 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
48
of 100
Damage
Damage per minute and share of the team's damage
30
of 100
Farming
CS pace, gold income and early-lane farm
37
of 100
Vision
Vision score, control wards and ward clears
52
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
67
of 100
What to work on
23 gamesDamageStart here
Damage / min
516 vs 703 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
0.2 vs 1.3 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
Kills / min
0.21 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Not a priority
Strengths
Objective damage / min
1360 vs 937
100 of 100 against junglers, and it matters: the better half of Emerald junglers wins 79% of games, the other half 19%.
Epic monsters / game
3.9 vs 2.8
94 of 100 against junglers, and it matters: the better half of Emerald junglers wins 83% of games, the other half 29%.
Deaths / min
0.14 vs 0.20
88 of 100 against junglers, and it matters: the better half of Emerald junglers wins 73% of games, the other half 26%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 71 of 100, built on 0.17 deaths a minute and 9% time spent dead. Damage trails at 26, with 596 damage a minute.
Among junglers
Emerald junglers with above-median damage a minute win 58% of games; below it, 40%.
In your wins 558, in your losses 625 · 10W 13L
Emerald junglers with above-median solo kills a game win 58% of games; below it, 44%.
In your wins 0.6, in your losses 1.3 · 10W 13L
Emerald junglers with above-median kills a minute win 63% of games; below it, 35%.
In your wins 0.23, in your losses 0.16 · 10W 13L