Playstyle
13 games
Playstyle radar
13 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
41
of 100
Damage
Damage per minute and share of the duo's damage
65
of 100
Frontline
Damage soaked and mitigated for the duo
9
of 100
Utility
Healing and shielding for the duo
18
of 100
Control
Crowd control uptime and immobilizations
0
of 100
Mechanics
Skillshots landed and dodged
27
of 100
What to work on
13 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots dodged / min
1.8 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Control
CC seconds / min
0.6 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Frontline
Damage mitigated / min
1444 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Strengths
Damage / min
1891 vs 1552
71 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among Arena players, damage leads at 65 of 100, built on 1891 damage a minute and 12% team damage share. Control trails at 0, with 4.6 immobilizations a game.
Among Arena players
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.