Playstyle
28 games
Playstyle radar
28 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
50
of 100
Damage
Damage per minute and share of the duo's damage
38
of 100
Frontline
Damage soaked and mitigated for the duo
65
of 100
Utility
Healing and shielding for the duo
28
of 100
Control
Crowd control uptime and immobilizations
63
of 100
Mechanics
Skillshots landed and dodged
37
of 100
What to work on
28 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots hit / min
0.4 vs 0.7 typical
Skillshots hit decide 2v2s; throw them where the enemy has to walk.
Damage
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Utility
Ally heal + shield / min
19 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Identity
Juggernaut
Takes the hits and keeps swinging.
Among Arena players, frontline leads at 65 of 100, built on 12% damage taken share and 3175 damage mitigated a minute. Utility trails at 28, with 19 ally heal + shield a minute.
Among Arena players
Arena players with above-median skillshots hit a minute win 38% of games; below it, 29%.
In your wins 0.5, in your losses 0.3 · 16W 12L
Arena players with above-median team damage share win 41% of games; below it, 26%.
In your wins 10%, in your losses 10% · 16W 12L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 19, in your losses 18 · 16W 12L