Playstyle
59 games
Playstyle radar
59 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
38
of 100
Damage
Damage per minute and share of the team's damage
48
of 100
Farming
CS pace, gold income and early-lane farm
39
of 100
Vision
Vision score, control wards and ward clears
18
of 100
Objectives
Epic monsters, objective damage and plates
36
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
What to work on
59 gamesDamageStart here
Damage / min
713 vs 860 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Objective damage / min
197 vs 312 typical
Hit the objective while the team holds the area instead of chasing.
Farming
Gold / min
387 vs 426 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, damage leads at 49 of 100, built on 782 damage a minute and 21% team damage share. Vision trails at 18, with 1.5 wards cleared a game.
Among mid laners
Diamond mid laners with above-median damage a minute win 58% of games; below it, 37%.
In your wins 945, in your losses 670 · 24W 35L
Diamond mid laners with above-median objective damage a minute win 71% of games; below it, 24%.
In your wins 472, in your losses 187 · 23W 35L
Diamond mid laners with above-median gold a minute win 66% of games; below it, 29%.
In your wins 443, in your losses 355 · 24W 35L