Playstyle
37 games
Playstyle radar
37 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
47
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Frontline
Damage soaked and mitigated for the team
100
of 100
Utility
Healing, shielding and lockdown for allies
58
of 100
Mechanics
Skillshots landed and dodged, casting tempo
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
28
of 100
What to work on
37 gamesSurvivabilityStart here
Deaths / min
0.66 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Survivability
Time spent dead
25% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Mechanics
Ability casts / min
8.8 vs 9.6 typical
Cast on cooldown; abilities held through a fight do nothing.
Not a priority
Strengths
Immobilizations / game
42.5 vs 26.4
77 of 100 against ARAM players. Keep it; it is part of how the games get won.
Damage mitigated / min
2719 vs 1333
100 of 100 against ARAM players. Keep it; it is part of how the games get won.
Damage taken share
26% vs 20%
99 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 100 of 100, built on 2719 damage mitigated a minute and 26% damage taken share. Survivability trails at 28, with 0.66 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
In your wins 0.65, in your losses 0.67 · 26W 11L
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.
In your wins 25%, in your losses 25% · 26W 11L
ARAM players with above-median ability casts a minute win 53% of games; below it, 47%.
In your wins 8.7, in your losses 9.3 · 26W 11L