Playstyle
11 games
Playstyle radar
11 gamesCompared with Platinum junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
57
of 100
Damage
Damage per minute and share of the team's damage
72
of 100
Farming
CS pace, gold income and early-lane farm
69
of 100
Vision
Vision score, control wards and ward clears
33
of 100
Objectives
Epic monsters, objective damage and plates
72
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
67
of 100
What to work on
11 gamesAggressionStart here
First blood rate
0% vs 6% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Not a priority
Strengths
Objective damage / min
1305 vs 929
96 of 100 against junglers, and it matters: the better half of Platinum junglers wins 79% of games, the other half 20%.
Epic monsters / game
3.8 vs 2.9
92 of 100 against junglers, and it matters: the better half of Platinum junglers wins 83% of games, the other half 29%.
CS / min
7.4 vs 6.7
74 of 100 against junglers, and it matters: the better half of Platinum junglers wins 66% of games, the other half 33%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, objectives leads at 76 of 100, built on 1305 objective damage a minute and 3.8 epic monsters a game. Vision trails at 30, with 0.0 control wards a game.
Among junglers
Platinum junglers with above-median first blood rate win 56% of games; below it, 49%.