Playstyle
49 games
Playstyle radar
49 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
70
of 100
Damage
Damage per minute and share of the team's damage
68
of 100
Frontline
Damage soaked and mitigated for the team
50
of 100
Utility
Healing, shielding and lockdown for allies
53
of 100
Mechanics
Skillshots landed and dodged, casting tempo
60
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
What to work on
49 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for ARAM players. The strengths below are where the margin is widest.
Strengths
Kills / min
0.79 vs 0.56
78 of 100 against ARAM players, and it matters: the better half of ARAM players wins 56% of games, the other half 44%.
Damage / min
1837 vs 1513
74 of 100 against ARAM players, and it matters: the better half of ARAM players wins 56% of games, the other half 44%.
Skillshots hit / min
3.1 vs 2.2
72 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Skirmisher
First into every brawl.
Among ARAM players, aggression leads at 70 of 100, built on 0.79 kills a minute and 3.08 multikills a game. Frontline trails at 50, with 19% damage taken share.
Among ARAM players