Playstyle
33 games
Playstyle radar
33 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
53
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Frontline
Damage soaked and mitigated for the team
22
of 100
Utility
Healing, shielding and lockdown for allies
41
of 100
Mechanics
Skillshots landed and dodged, casting tempo
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
84
of 100
What to work on
33 gamesMechanicsStart here
Ability casts / min
8.7 vs 9.6 typical
Cast on cooldown; abilities held through a fight do nothing.
Not a priority
Strengths
Time spent dead
18% vs 23%
87 of 100 against ARAM players, and it matters: the better half of ARAM players wins 60% of games, the other half 40%.
Deaths / min
0.45 vs 0.56
82 of 100 against ARAM players, and it matters: the better half of ARAM players wins 62% of games, the other half 38%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among ARAM players, survivability leads at 84 of 100, built on 18% time spent dead and 0.45 deaths a minute. Frontline trails at 22, with 821 damage mitigated a minute.
Among ARAM players
ARAM players with above-median ability casts a minute win 53% of games; below it, 47%.
In your wins 8.8, in your losses 8.6 · 18W 15L