Playstyle
17 games
Playstyle radar
17 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Carry
The team's damage runs through them.
Damage carries this profile at 80 of 100, built on 17% team damage share and 626 damage a minute. Objectives trails at 50, with 6.3 turret plates a game.
Traits
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
69
of 100
Damage
Damage per minute and share of the team's damage
80
of 100
Utility
Healing, shielding, lockdown and saves for allies
68
of 100
Vision
Vision score, control wards and ward clears
51
of 100
Objectives
Epic monsters, objective damage and plates
50
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
64
of 100