Playstyle
60 games
Playstyle radar
60 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
46
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Frontline
Damage soaked and mitigated for the team
71
of 100
Utility
Healing, shielding and lockdown for allies
42
of 100
Mechanics
Skillshots landed and dodged, casting tempo
40
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
60 gamesAggressionStart here
Kill participation
66% vs 68% typical
Follow every engage and stay in poke range so no fight happens without you.
Not a priority
Strengths
Damage mitigated / min
1886 vs 1333
72 of 100 against ARAM players. Keep it; it is part of how the games get won.
Damage taken share
23% vs 20%
71 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 71 of 100, built on 1886 damage mitigated a minute and 23% damage taken share. Mechanics trails at 40, with 1.4 skillshots hit a minute.
Among ARAM players
ARAM players with above-median kill participation win 53% of games; below it, 47%.
This season, in your wins 66%, in your losses 66% · 47W 29L