Playstyle
17 games
Playstyle radar
17 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
68
of 100
Damage
Damage per minute and share of the duo's damage
63
of 100
Frontline
Damage soaked and mitigated for the duo
69
of 100
Utility
Healing and shielding for the duo
19
of 100
Control
Crowd control uptime and immobilizations
51
of 100
Mechanics
Skillshots landed and dodged
65
of 100
What to work on
17 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
UtilityStart here
Ally heal + shield / min
6 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Utility
Heals + shields / min
6 vs 51 typical
Keep the heal for the moment the opponent commits.
Strengths
Top-2 rate
53% vs 33%
79 of 100 against Arena players. Keep it; it is part of how the games get won.
Skillshots hit / min
1.2 vs 0.7
71 of 100 against Arena players, and it matters: the better half of Arena players wins 38% of games, the other half 29%.
Identity
Juggernaut
Takes the hits and keeps swinging.
Among Arena players, frontline leads at 69 of 100, built on 3549 damage mitigated a minute and 12% damage taken share. Utility trails at 19, with 6 ally heal + shield a minute.
Among Arena players
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
Arena players with above-median heals + shields a minute win 37% of games; below it, 32%.