Playstyle
34 games
Playstyle radar
34 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
69
of 100
Damage
Damage per minute and share of the team's damage
66
of 100
Frontline
Damage soaked and mitigated for the team
99
of 100
Utility
Healing, shielding and lockdown for allies
57
of 100
Mechanics
Skillshots landed and dodged, casting tempo
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
34 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for ARAM players. The strengths below are where the margin is widest.
Not a priority
Strengths
Damage / min
1793 vs 1513
71 of 100 against ARAM players, and it matters: the better half of ARAM players wins 56% of games, the other half 44%.
Kill participation
74% vs 68%
78 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Damage mitigated / min
2818 vs 1333
100 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 99 of 100, built on 2818 damage mitigated a minute and 26% damage taken share. Survivability trails at 48, with 23% time spent dead.
Among ARAM players