Playstyle
12 games
Playstyle radar
12 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
52
of 100
Damage
Damage per minute and share of the team's damage
48
of 100
Frontline
Damage soaked and mitigated for the team
24
of 100
Utility
Healing, shielding and lockdown for allies
19
of 100
Mechanics
Skillshots landed and dodged, casting tempo
26
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
62
of 100
What to work on
12 gamesMechanicsStart here
Ability casts / min
8.5 vs 9.6 typical
Cast on cooldown; abilities held through a fight do nothing.
Not a priority
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among ARAM players, survivability leads at 62 of 100, built on 21% time spent dead and 0.52 deaths a minute. Utility trails at 19, with 10.7 immobilizations a game.
Among ARAM players
ARAM players with above-median ability casts a minute win 53% of games; below it, 47%.