Playstyle
20 games
Playstyle radar
20 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
23
of 100
Damage
Damage per minute and share of the duo's damage
28
of 100
Frontline
Damage soaked and mitigated for the duo
65
of 100
Utility
Healing and shielding for the duo
88
of 100
Control
Crowd control uptime and immobilizations
61
of 100
Mechanics
Skillshots landed and dodged
67
of 100
What to work on
20 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1272 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Damage
Team damage share
9% vs 11% typical
Add your damage to every trade your partner takes.
Strengths
Skillshots dodged / min
5.0 vs 3.5
74 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 25%.
Immobilizations / game
49.0 vs 33.6
72 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
Ally heal + shield / min
263 vs 51
88 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 88 of 100, built on 263 ally heal + shield a minute and 263 heals + shields a minute. Placement trails at 23, with 4.1 average placement.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
Arena players with above-median team damage share win 41% of games; below it, 26%.