Playstyle
48 games
Playstyle radar
48 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
54
of 100
Damage
Damage per minute and share of the team's damage
36
of 100
Frontline
Damage soaked and mitigated for the team
47
of 100
Utility
Healing, shielding and lockdown for allies
70
of 100
Mechanics
Skillshots landed and dodged, casting tempo
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100
What to work on
48 gamesDamageStart here
Damage / min
1349 vs 1513 typical
Cast through whole fights instead of holding abilities in the endless brawl.
Strengths
Heals + shields / min
165 vs 31
78 of 100 against ARAM players. Keep it; it is part of how the games get won.
Ally heal + shield / min
165 vs 31
78 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Guardian
Keeps the team standing with heals and shields.
Among ARAM players, utility leads at 70 of 100, built on 165 heals + shields a minute and 165 ally heal + shield a minute. Damage trails at 36, with 1349 damage a minute.
Among ARAM players
ARAM players with above-median damage a minute win 56% of games; below it, 44%.
In your wins 1490, in your losses 1264 · 18W 30L