Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond supports, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
62
of 100
Damage
Damage per minute and share of the team's damage
71
of 100
Utility
Healing, shielding, lockdown and saves for allies
47
of 100
Vision
Vision score, control wards and ward clears
53
of 100
Objectives
Epic monsters, objective damage and plates
63
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
73
of 100
What to work on
60 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for Diamond Tahm Kench players. The strengths below are where the margin is widest.
Not a priority
Strengths
Objective damage / min
209 vs 130
90 of 100 against Diamond Tahm Kench players, and it matters: the better half of Tahm Kench supports wins 73% of games, the other half 24%.
Deaths / min
0.17 vs 0.23
78 of 100 against Diamond Tahm Kench players, and it matters: the better half of Tahm Kench supports wins 70% of games, the other half 27%.
Turret plates / game
8.6 vs 6.4
76 of 100 against Diamond Tahm Kench players, and it matters: the better half of Tahm Kench supports wins 77% of games, the other half 22%.
Identity
Carry
The team's damage runs through them.
Among supports, damage leads at 84 of 100, built on 17% team damage share and 589 damage a minute. Utility trails at 29, with 39 ally heal + shield a minute. For a Tahm Kench player that is the expected shape: against other Tahm Kench players, utility sits above the median.
Among supports