Playstyle
38 games
Playstyle radar
38 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
27
of 100
Vision
Vision score, control wards and ward clears
62
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
29
of 100
What to work on
38 gamesFarmingStart here
CS / min
6.2 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.25 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Epic monsters / game
1.5 vs 0.9
83 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 75% of games, the other half 38%.
Vision score / min
0.89 vs 0.72
76 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 52% of games, the other half 44%.
Control wards / game
2.3 vs 0.6
81 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 51% of games, the other half 45%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among mid laners, vision leads at 64 of 100, built on 2.5 control wards a game and 0.95 vision score a minute. Farming trails at 30, with 6.1 CS a minute.
Among mid laners
Diamond mid laners with above-median CS a minute win 53% of games; below it, 42%.
In your wins 6.1, in your losses 6.1 · 16W 22L
Diamond mid laners with fewer deaths a minute than the median win 66% of games; with more, 29%.
In your wins 0.20, in your losses 0.29 · 16W 22L
Diamond mid laners with less time spent dead than the median win 63% of games; with more, 33%.
In your wins 11%, in your losses 15% · 16W 22L