Playstyle
60 games
Playstyle radar
60 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
67
of 100
Damage
Damage per minute and share of the team's damage
49
of 100
Frontline
Damage soaked and mitigated for the team
85
of 100
Utility
Healing, shielding and lockdown for allies
51
of 100
Mechanics
Skillshots landed and dodged, casting tempo
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
29
of 100
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.66 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Survivability
Time spent dead
25% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Mechanics
Ability casts / min
8.5 vs 9.6 typical
Cast on cooldown; abilities held through a fight do nothing.
Strengths
Kill participation
73% vs 68%
74 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Damage mitigated / min
2371 vs 1333
90 of 100 against ARAM players. Keep it; it is part of how the games get won.
Damage taken share
24% vs 20%
79 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Frontliner
Soaks the damage so the team does not have to.
Among ARAM players, frontline leads at 85 of 100, built on 2371 damage mitigated a minute and 24% damage taken share. Survivability trails at 29, with 0.66 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
This season, in your wins 0.57, in your losses 0.71 · 34W 48L
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.
This season, in your wins 22%, in your losses 27% · 34W 48L
ARAM players with above-median ability casts a minute win 53% of games; below it, 47%.
This season, in your wins 9.0, in your losses 8.0 · 34W 48L