Playstyle
12 games
Playstyle radar
12 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
36
of 100
Farming
CS pace, gold income and early-lane farm
33
of 100
Vision
Vision score, control wards and ward clears
26
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
54
of 100
What to work on
12 gamesFarmingStart here
CS / min
6.9 vs 7.6 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
57.6 vs 64.1 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Vision
Wards cleared / game
1.6 vs 2.9 typical
Sweep the enemy wards around the objective before it spawns.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 54 of 100, built on 9% time spent dead and 0.20 deaths a minute. Vision trails at 25, with 0.3 control wards a game.
Among bot laners
Emerald bot laners with above-median CS a minute win 57% of games; below it, 41%.
Emerald bot laners with above-median CS at 10 min win 55% of games; below it, 44%.
Emerald bot laners with above-median wards cleared a game win 53% of games; below it, 46%.