Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
40
of 100
Damage
Damage per minute and share of the team's damage
42
of 100
Farming
CS pace, gold income and early-lane farm
29
of 100
Vision
Vision score, control wards and ward clears
22
of 100
Objectives
Epic monsters, objective damage and plates
37
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
last 60season400 games
What to work on
60 gamesObjectivesStart here
Objective damage / min
245 vs 325 typical
Hit the objective while the team holds the area instead of chasing.
Farming
CS / min
6.8 vs 7.4 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
404 vs 433 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, survivability leads at 52 of 100, built on 0.21 deaths a minute and 10% time spent dead. Vision trails at 22, with 1.4 wards cleared a game.
Among mid laners
Master+ mid laners with above-median objective damage a minute win 75% of games; below it, 29%.
This season, in your wins 416, in your losses 176 · 195W 205L
Master+ mid laners with above-median CS a minute win 58% of games; below it, 46%.
This season, in your wins 6.8, in your losses 6.4 · 195W 205L
Master+ mid laners with above-median gold a minute win 71% of games; below it, 33%.
This season, in your wins 443, in your losses 376 · 195W 205L