Playstyle
10 games
Playstyle radar
10 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
52
of 100
Damage
Damage per minute and share of the team's damage
63
of 100
Frontline
Damage soaked and mitigated for the team
55
of 100
Utility
Healing, shielding and lockdown for allies
58
of 100
Mechanics
Skillshots landed and dodged, casting tempo
59
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
42
of 100
What to work on
10 gamesSurvivabilityStart here
Deaths / min
0.61 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Aggression
Multikills / game
1.40 vs 2.00 typical
Stay in the fight after the first kill instead of backing off.
Strengths
Ability casts / min
12.1 vs 9.6
77 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among ARAM players, damage leads at 63 of 100, built on 23% team damage share and 1608 damage a minute. Survivability trails at 42, with 0.61 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
ARAM players with above-median multikills a game win 55% of games; below it, 46%.