Playstyle
36 games
Playstyle radar
36 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
61
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Frontline
Damage soaked and mitigated for the team
58
of 100
Utility
Healing, shielding and lockdown for allies
69
of 100
Mechanics
Skillshots landed and dodged, casting tempo
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
14
of 100
What to work on
36 gamesSurvivabilityStart here
Deaths / min
0.70 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Survivability
Time spent dead
28% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Strengths
Kill participation
74% vs 68%
79 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Heals + shields / min
148 vs 31
74 of 100 against ARAM players. Keep it; it is part of how the games get won.
Ally heal + shield / min
148 vs 31
74 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Guardian
Keeps the team standing with heals and shields.
Among ARAM players, utility leads at 69 of 100, built on 148 heals + shields a minute and 148 ally heal + shield a minute. Survivability trails at 14, with 0.70 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
In your wins 0.68, in your losses 0.72 · 16W 20L
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.
In your wins 28%, in your losses 28% · 16W 20L