Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
69
of 100
Damage
Damage per minute and share of the team's damage
67
of 100
Farming
CS pace, gold income and early-lane farm
77
of 100
Vision
Vision score, control wards and ward clears
31
of 100
Objectives
Epic monsters, objective damage and plates
70
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
79
of 100
last 60season139 games
What to work on
60 gamesVisionStart here
Vision score / min
0.79 vs 0.87 typical
Put a ward down on every back and sweep the river before objectives.
Vision
Control wards / game
0.2 vs 0.6 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
CS / min
8.4 vs 7.7
81 of 100 against Master+ Bel'Veth players, and it matters: the better half of Bel'Veth junglers wins 75% of games, the other half 26%.
Gold / min
533 vs 497
78 of 100 against Master+ Bel'Veth players, and it matters: the better half of Bel'Veth junglers wins 81% of games, the other half 20%.
Time spent dead
7% vs 9%
77 of 100 against Master+ Bel'Veth players, and it matters: the better half of Bel'Veth junglers wins 72% of games, the other half 29%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 84 of 100, built on 0.15 deaths a minute and 7% time spent dead. Vision trails at 26, with 0.2 control wards a game.
Among junglers
Bel'Veth junglers with above-median vision score a minute win 57% of games; below it, 43%.
This season, in your wins 0.84, in your losses 0.84 · 87W 52L
Bel'Veth junglers with above-median control wards a game win 53% of games; below it, 48%.
This season, in your wins 0.3, in your losses 0.4 · 87W 52L