Playstyle
10 games
Playstyle radar
10 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
48
of 100
Farming
CS pace, gold income and early-lane farm
35
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
25
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
64
of 100
What to work on
10 gamesObjectivesStart here
Epic monsters / game
0.5 vs 1.2 typical
Be at the dragon pit before it spawns, not after the fight is over.
Damage
Damage / min
813 vs 927 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Objective damage / min
316 vs 389 typical
Hit the objective while the team holds the area instead of chasing.
Strengths
CS at 10 min
62.3 vs 58.2
72 of 100 against Twitch players, and it matters: the better half of Twitch bot laners wins 57% of games, the other half 45%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, aggression leads at 62 of 100, built on 30% first blood rate and 0.33 kills a minute. Objectives trails at 18, with 0.9 epic monsters a game.
Among bot laners
Twitch bot laners with above-median epic monsters a game win 79% of games; below it, 36%.
Twitch bot laners with above-median damage a minute win 66% of games; below it, 36%.
Twitch bot laners with above-median objective damage a minute win 81% of games; below it, 20%.