Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
49
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
48
of 100
Vision
Vision score, control wards and ward clears
24
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
41
of 100
last 60season97 games
What to work on
60 gamesObjectivesStart here
Epic monsters / game
0.4 vs 0.7 typical
Be at the dragon pit before it spawns, not after the fight is over.
Farming
CS / min
7.9 vs 8.3 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
68.7 vs 74.4 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Not a priority
Identity
Farm Focused
Builds leads through gold and CS.
Among top laners, farming leads at 69 of 100, built on 451 gold a minute and 7.8 CS a minute. Vision trails at 26, with 0.0 control wards a game.
Among top laners
Tryndamere top laners with above-median epic monsters a game win 69% of games; below it, 35%.
This season, in your wins 0.6, in your losses 0.3 · 52W 45L
Tryndamere top laners with above-median CS a minute win 62% of games; below it, 39%.
This season, in your wins 8.1, in your losses 7.5 · 52W 45L
Tryndamere top laners with above-median CS at 10 min win 57% of games; below it, 45%.
This season, in your wins 68.7, in your losses 68.4 · 52W 45L