Playstyle
40 games
Playstyle radar
40 gamesCompared with Diamond mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
48
of 100
Objectives
Epic monsters, objective damage and plates
68
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
40
of 100
What to work on
40 gamesSurvivabilityStart here
Deaths / min
0.22 vs 0.17 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS at 10 min
55.2 vs 75.1 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Farming
CS / min
5.9 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Epic monsters / game
1.5 vs 1.0
77 of 100 against Xerath players, and it matters: the better half of Xerath mid laners wins 79% of games, the other half 39%.
Turret plates / game
8.8 vs 6.8
74 of 100 against Xerath players, and it matters: the better half of Xerath mid laners wins 81% of games, the other half 24%.
Vision score / min
1.10 vs 0.67
100 of 100 against Xerath players, and it matters: the better half of Xerath mid laners wins 54% of games, the other half 48%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 68 of 100, built on 23% team damage share and 841 damage a minute. Aggression trails at 38, with 43% kill participation.
Among mid laners
Xerath mid laners with fewer deaths a minute than the median win 68% of games; with more, 33%.
In your wins 0.17, in your losses 0.30 · 22W 18L
Xerath mid laners with above-median CS at 10 min win 55% of games; below it, 47%.
In your wins 58.3, in your losses 42.5 · 22W 18L
Xerath mid laners with above-median CS a minute win 54% of games; below it, 47%.
In your wins 6.4, in your losses 4.7 · 22W 18L