Playstyle
19 games
Playstyle radar
19 gamesCompared with Platinum junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
17
of 100
Farming
CS pace, gold income and early-lane farm
39
of 100
Vision
Vision score, control wards and ward clears
38
of 100
Objectives
Epic monsters, objective damage and plates
26
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
68
of 100
What to work on
19 gamesDamageStart here
Damage / min
477 vs 813 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
0.1 vs 1.1 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Farming
CS / min
6.4 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
First blood rate
20% vs 9%
75 of 100 against Kindred players, and it matters: the better half of Kindred junglers wins 60% of games, the other half 50%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 65 of 100, built on 8% time spent dead and 0.18 deaths a minute. Objectives trails at 27, with 1.9 epic monsters a game.
Among junglers
Kindred junglers with above-median damage a minute win 64% of games; below it, 37%.
Kindred junglers with above-median solo kills a game win 65% of games; below it, 45%.
Kindred junglers with above-median CS a minute win 72% of games; below it, 30%.