Playstyle
16 games
Playstyle radar
16 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
57
of 100
Damage
Damage per minute and share of the duo's damage
24
of 100
Frontline
Damage soaked and mitigated for the duo
51
of 100
Utility
Healing and shielding for the duo
51
of 100
Control
Crowd control uptime and immobilizations
52
of 100
Mechanics
Skillshots landed and dodged
48
of 100
What to work on
16 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1236 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Damage
Team damage share
9% vs 11% typical
Add your damage to every trade your partner takes.
Control
Immobilizations / game
28.7 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Identity
Contender
No axis stands out above the field.
Among Arena players, placement leads at 57 of 100, built on 3.3 average placement and 38% top-2 rate. Damage trails at 24, with 9% team damage share.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
Arena players with above-median team damage share win 41% of games; below it, 26%.
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.