Playstyle
14 games
Playstyle radar
14 gamesCompared with Emerald bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
38
of 100
Farming
CS pace, gold income and early-lane farm
41
of 100
Vision
Vision score, control wards and ward clears
34
of 100
Objectives
Epic monsters, objective damage and plates
66
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
77
of 100
What to work on
14 gamesAggressionStart here
Kill participation
40% vs 48% typical
Rotate toward fights as they start and finish the kills your team sets up.
Aggression
First blood rate
0% vs 13% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Farming
Gold / min
468 vs 490 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Strengths
Epic monsters / game
2.4 vs 1.4
99 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 75% of games, the other half 31%.
Deaths / min
0.17 vs 0.23
81 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 67% of games, the other half 31%.
CS at 10 min
68.0 vs 64.1
73 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 55% of games, the other half 44%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 78 of 100, built on 0.16 deaths a minute and 8% time spent dead. Aggression trails at 35, with 0% first blood rate.
Among bot laners
Emerald bot laners with above-median kill participation win 52% of games; below it, 46%.
Emerald bot laners with above-median first blood rate win 56% of games; below it, 48%.
Emerald bot laners with above-median gold a minute win 70% of games; below it, 28%.