Playstyle radar
35 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
64
of 100
Farming
CS pace, gold income and early-lane farm
41
of 100
Vision
Vision score, control wards and ward clears
32
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
35
of 100
What to work on
35 gamesObjectivesStart here
Objective damage / min
193 vs 300 typical
Hit the objective while the team holds the area instead of chasing.
Objectives
Turret plates / game
5.4 vs 8.2 typical
Push for plates after a won trade instead of resetting.
Farming
CS / min
6.2 vs 7.0 typical
Catch the side wave between fights instead of standing in the river.
Not a priority
Strengths
Damage / min
1009 vs 812
84 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 60% of games, the other half 39%.
Solo kills / game
3.6 vs 2.1
81 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 61% of games, the other half 42%.
Kill participation
53% vs 43%
97 of 100 against mid laners. Keep it; it is part of how the games get won.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 70 of 100, built on 832 damage a minute and 21% team damage share. Vision trails at 28, with 0.1 control wards a game.
Among mid laners
Platinum mid laners with above-median objective damage a minute win 73% of games; below it, 26%.
In your wins 355, in your losses 188 · 14W 21L
Platinum mid laners with above-median turret plates a game win 76% of games; below it, 27%.
In your wins 7.6, in your losses 4.6 · 14W 21L
Platinum mid laners with above-median CS a minute win 55% of games; below it, 45%.
In your wins 4.4, in your losses 4.3 · 14W 21L