Playstyle
27 games
Playstyle radar
27 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
17
of 100
Damage
Damage per minute and share of the duo's damage
24
of 100
Frontline
Damage soaked and mitigated for the duo
13
of 100
Utility
Healing and shielding for the duo
52
of 100
Control
Crowd control uptime and immobilizations
19
of 100
Mechanics
Skillshots landed and dodged
49
of 100
What to work on
27 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1662 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Control
CC seconds / min
1.2 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Damage
Damage / min
1195 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Identity
Contender
No axis stands out above the field.
Among Arena players, utility leads at 52 of 100, built on 60 heals + shields a minute and 60 ally heal + shield a minute. Frontline trails at 13, with 9% damage taken share.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
Arena players with above-median damage a minute win 56% of games; below it, 10%.