Playstyle
10 games
Playstyle radar
10 gamesCompared with Platinum bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
23
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
45
of 100
Vision
Vision score, control wards and ward clears
28
of 100
Objectives
Epic monsters, objective damage and plates
64
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
10 gamesAggressionStart here
Kills / min
0.16 vs 0.26 typical
Convert the leads you build into kills on the map instead of resetting on them.
Farming
CS / min
7.6 vs 8.1 typical
Catch the side wave between fights instead of standing in the river.
Vision
Wards cleared / game
2.0 vs 3.6 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Epic monsters / game
2.3 vs 1.5
88 of 100 against Caitlyn players, and it matters: the better half of Caitlyn bot laners wins 76% of games, the other half 30%.
Turret plates / game
14.0 vs 10.4
87 of 100 against Caitlyn players, and it matters: the better half of Caitlyn bot laners wins 78% of games, the other half 20%.
Deaths / min
0.18 vs 0.23
76 of 100 against Caitlyn players, and it matters: the better half of Caitlyn bot laners wins 69% of games, the other half 29%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, objectives leads at 68 of 100, built on 11.4 turret plates a game and 1.8 epic monsters a game. Aggression trails at 22, with 0.15 kills a minute.
Among bot laners
Caitlyn bot laners with above-median kills a minute win 66% of games; below it, 32%.
Caitlyn bot laners with above-median CS a minute win 57% of games; below it, 41%.
Caitlyn bot laners with above-median wards cleared a game win 54% of games; below it, 46%.