Playstyle
16 games
Playstyle radar
16 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
64
of 100
Damage
Damage per minute and share of the duo's damage
71
of 100
Frontline
Damage soaked and mitigated for the duo
97
of 100
Utility
Healing and shielding for the duo
77
of 100
Control
Crowd control uptime and immobilizations
57
of 100
Mechanics
Skillshots landed and dodged
58
of 100
What to work on
16 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
MechanicsStart here
Skillshots hit / min
0.5 vs 0.7 typical
Skillshots hit decide 2v2s; throw them where the enemy has to walk.
Strengths
Damage mitigated / min
4690 vs 2642
94 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Skillshots dodged / min
5.8 vs 3.5
86 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 25%.
Team damage share
13% vs 11%
74 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Identity
Juggernaut
Takes the hits and keeps swinging.
Among Arena players, frontline leads at 97 of 100, built on 15% damage taken share and 4690 damage mitigated a minute. Control trails at 57, with 2.1 CC seconds a minute.
Among Arena players
Arena players with above-median skillshots hit a minute win 38% of games; below it, 29%.