Playstyle
35 games
Playstyle radar
35 gamesCompared with Master+ top laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
60
of 100
Farming
CS pace, gold income and early-lane farm
53
of 100
Vision
Vision score, control wards and ward clears
38
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
28
of 100
What to work on
35 gamesSurvivabilityStart here
Deaths / min
0.25 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Vision
Control wards / game
0.0 vs 0.4 typical
Buy a control ward on most backs and place it where the next fight happens.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, damage leads at 58 of 100, built on 879 damage a minute and 22% team damage share. Survivability trails at 31, with 13% time spent dead.
Among top laners
Master+ top laners with fewer deaths a minute than the median win 70% of games; with more, 34%.
In your wins 0.19, in your losses 0.34 · 19W 16L
Master+ top laners with less time spent dead than the median win 67% of games; with more, 37%.
In your wins 12%, in your losses 16% · 19W 16L
Master+ top laners with above-median control wards a game win 56% of games; below it, 50%.
In your wins 0.0, in your losses 0.1 · 19W 16L