Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
50
of 100
Farming
CS pace, gold income and early-lane farm
46
of 100
Vision
Vision score, control wards and ward clears
29
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
58
of 100
last 60season400 games
What to work on
60 gamesObjectivesStart here
Epic monsters / game
2.4 vs 2.7 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Control wards / game
0.1 vs 1.7 typical
Buy a control ward on most backs and place it where the next fight happens.
Vision
Vision score / min
0.86 vs 0.97 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, survivability leads at 60 of 100, built on 0.18 deaths a minute and 9% time spent dead. Vision trails at 29, with 0.1 control wards a game.
Among junglers
Master+ junglers with above-median epic monsters a game win 85% of games; below it, 34%.
This season, in your wins 3.2, in your losses 1.2 · 194W 206L
Master+ junglers with above-median control wards a game win 55% of games; below it, 50%.
This season, in your wins 0.1, in your losses 0.0 · 194W 206L
Master+ junglers with above-median vision score a minute win 57% of games; below it, 48%.
This season, in your wins 0.88, in your losses 0.75 · 194W 206L