Playstyle
25 games
Playstyle radar
25 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
26
of 100
Damage
Damage per minute and share of the team's damage
20
of 100
Farming
CS pace, gold income and early-lane farm
24
of 100
Vision
Vision score, control wards and ward clears
27
of 100
Objectives
Epic monsters, objective damage and plates
44
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
94
of 100
What to work on
25 gamesDamageStart here
Damage / min
579 vs 768 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Turret plates / game
1.2 vs 4.0 typical
Push for plates after a won trade instead of resetting.
Aggression
Solo kills / game
0.6 vs 1.6 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Strengths
Time spent dead
7% vs 11%
98 of 100 against Kayn players, and it matters: the better half of Kayn junglers wins 70% of games, the other half 29%.
Deaths / min
0.14 vs 0.21
96 of 100 against Kayn players, and it matters: the better half of Kayn junglers wins 74% of games, the other half 25%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 93 of 100, built on 0.13 deaths a minute and 7% time spent dead. Vision trails at 22, with 0.62 vision score a minute.
Among junglers
Kayn junglers with above-median damage a minute win 60% of games; below it, 39%.
Kayn junglers with above-median turret plates a game win 74% of games; below it, 25%.
Kayn junglers with above-median solo kills a game win 59% of games; below it, 43%.