Playstyle
22 games
Playstyle radar
22 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
59
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Frontline
Damage soaked and mitigated for the team
60
of 100
Utility
Healing, shielding and lockdown for allies
61
of 100
Mechanics
Skillshots landed and dodged, casting tempo
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
19
of 100
What to work on
22 gamesSurvivabilityStart here
Deaths / min
0.69 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Survivability
Time spent dead
27% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Identity
All-Rounder
No axis stands out above the pack.
Among ARAM players, utility leads at 61 of 100, built on 105 heals + shields a minute and 105 ally heal + shield a minute. Survivability trails at 19, with 0.69 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.