Playstyle
14 games
Playstyle radar
14 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
44
of 100
Damage
Damage per minute and share of the team's damage
50
of 100
Frontline
Damage soaked and mitigated for the team
60
of 100
Utility
Healing, shielding and lockdown for allies
41
of 100
Mechanics
Skillshots landed and dodged, casting tempo
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
14 gamesAggressionStart here
Kill participation
63% vs 68% typical
Follow every engage and stay in poke range so no fight happens without you.
Not a priority
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among ARAM players, frontline leads at 60 of 100, built on 22% damage taken share and 1483 damage mitigated a minute. Utility trails at 41, with 18.4 immobilizations a game.
Among ARAM players
ARAM players with above-median kill participation win 53% of games; below it, 47%.