Playstyle radar
18 gamesCompared with Platinum top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
28
of 100
Farming
CS pace, gold income and early-lane farm
19
of 100
Vision
Vision score, control wards and ward clears
36
of 100
Objectives
Epic monsters, objective damage and plates
40
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
35
of 100
What to work on
18 gamesFarmingStart here
CS / min
5.8 vs 7.0 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
526 vs 792 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
Gold / min
345 vs 404 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Strengths
Kill participation
43% vs 35%
89 of 100 against top laners. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, objectives leads at 40 of 100, built on 1.3 epic monsters a game and 339 objective damage a minute. Farming trails at 20, with 34.0 CS at 10 min.
Among top laners
Platinum top laners with above-median CS a minute win 57% of games; below it, 42%.
Platinum top laners with above-median damage a minute win 59% of games; below it, 41%.
Platinum top laners with above-median gold a minute win 68% of games; below it, 32%.