Playstyle
12 games
Playstyle radar
12 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
51
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Frontline
Damage soaked and mitigated for the team
69
of 100
Utility
Healing, shielding and lockdown for allies
61
of 100
Mechanics
Skillshots landed and dodged, casting tempo
76
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
30
of 100
What to work on
12 gamesSurvivabilityStart here
Deaths / min
0.64 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Survivability
Time spent dead
26% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Aggression
Kill participation
66% vs 68% typical
Follow every engage and stay in poke range so no fight happens without you.
Strengths
Immobilizations / game
59.0 vs 26.4
100 of 100 against ARAM players. Keep it; it is part of how the games get won.
Skillshots hit / min
5.5 vs 2.2
100 of 100 against ARAM players. Keep it; it is part of how the games get won.
Damage taken share
23% vs 20%
74 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among ARAM players, mechanics leads at 76 of 100, built on 5.5 skillshots hit a minute and 4.2 skillshots dodged a minute. Survivability trails at 30, with 0.64 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.
ARAM players with above-median kill participation win 53% of games; below it, 47%.