Playstyle
34 games
Playstyle radar
34 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
53
of 100
Damage
Damage per minute and share of the team's damage
48
of 100
Frontline
Damage soaked and mitigated for the team
46
of 100
Utility
Healing, shielding and lockdown for allies
46
of 100
Mechanics
Skillshots landed and dodged, casting tempo
29
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
12
of 100
What to work on
34 gamesSurvivabilityStart here
Deaths / min
0.71 vs 0.56 typical
Respect poke and step out before the dive instead of after it.
Survivability
Time spent dead
29% vs 23% typical
Avoid the death that gives the enemy a free push to the turret.
Mechanics
Ability casts / min
6.6 vs 9.6 typical
Cast on cooldown; abilities held through a fight do nothing.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among ARAM players, aggression leads at 53 of 100, built on 2.88 multikills a game and 0.66 kills a minute. Survivability trails at 12, with 0.71 deaths a minute.
Among ARAM players
ARAM players with fewer deaths a minute than the median win 62% of games; with more, 38%.
In your wins 0.68, in your losses 0.74 · 16W 18L
ARAM players with less time spent dead than the median win 60% of games; with more, 40%.
In your wins 27%, in your losses 30% · 16W 18L
ARAM players with above-median ability casts a minute win 53% of games; below it, 47%.
In your wins 6.8, in your losses 6.5 · 16W 18L