Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
55
of 100
Damage
Damage per minute and share of the duo's damage
59
of 100
Frontline
Damage soaked and mitigated for the duo
37
of 100
Utility
Healing and shielding for the duo
67
of 100
Control
Crowd control uptime and immobilizations
49
of 100
Mechanics
Skillshots landed and dodged
56
of 100
last 60season176 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
2267 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Control
Immobilizations / game
28.4 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Frontline
Damage taken share
10% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 67 of 100, built on 144 ally heal + shield a minute and 144 heals + shields a minute. Frontline trails at 37, with 10% damage taken share.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
This season, in your wins 3197, in your losses 1896 · 103W 73L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
This season, in your wins 46.2, in your losses 40.1 · 103W 73L
Arena players with above-median damage taken share win 36% of games; below it, 30%.
This season, in your wins 10%, in your losses 11% · 103W 73L