Playstyle
60 games
Playstyle radar
60 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Farming
CS pace, gold income and early-lane farm
39
of 100
Vision
Vision score, control wards and ward clears
27
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
22
of 100
last 60season178 games
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.27 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS at 10 min
72.8 vs 78.9 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, aggression leads at 57 of 100, built on 22% first blood rate and 2.3 solo kills a game. Survivability trails at 25, with 0.27 deaths a minute. That is the Assassin trade: survivability is not where this class wins games.
Among mid laners
Naafiri mid laners with fewer deaths a minute than the median win 69% of games; with more, 30%.
This season, in your wins 0.20, in your losses 0.30 · 94W 84L
Naafiri mid laners with less time spent dead than the median win 66% of games; with more, 33%.
This season, in your wins 11%, in your losses 14% · 94W 84L
Naafiri mid laners with above-median CS at 10 min win 54% of games; below it, 45%.
This season, in your wins 72.8, in your losses 69.2 · 94W 84L