Playstyle
19 games
Playstyle radar
19 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
70
of 100
Damage
Damage per minute and share of the team's damage
65
of 100
Frontline
Damage soaked and mitigated for the team
53
of 100
Utility
Healing, shielding and lockdown for allies
60
of 100
Mechanics
Skillshots landed and dodged, casting tempo
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
67
of 100
What to work on
19 gamesMechanicsStart here
Ability casts / min
8.7 vs 9.6 typical
Cast on cooldown; abilities held through a fight do nothing.
Strengths
Time spent dead
20% vs 23%
73 of 100 against ARAM players, and it matters: the better half of ARAM players wins 60% of games, the other half 40%.
Kill participation
75% vs 68%
86 of 100 against ARAM players, and it matters: the better half of ARAM players wins 53% of games, the other half 47%.
Immobilizations / game
41.7 vs 26.4
76 of 100 against ARAM players. Keep it; it is part of how the games get won.
Identity
Skirmisher
First into every brawl.
Among ARAM players, aggression leads at 70 of 100, built on 75% kill participation and 0.66 kills a minute. Mechanics trails at 43, with 8.7 ability casts a minute.
Among ARAM players
ARAM players with above-median ability casts a minute win 53% of games; below it, 47%.